HUGE Update


After launching new logo, I finally changed few annoying bugs in the engine and remove bunch of obsolete classes. I also removed the GUI package, but don't worry, new one, external GUI library is coming, with custom look and feel. Also I removed the warning message on the MMOServer and the MMOClient class that says that the class is still in development, it is not, Added new class to log to console, example:

[ 12:12:34.742 ]  ( from PlayerObject ): Player is stuck, trying to unstuck

Also the World class didn't work quite well, so now the objects are synchronized with the Core class, the World class just manages the objects and is one way to add instances to the world.


Next update: 

  • New startup logo, also you can add your own logo.
  • Static Game and Core class, so you don't have to pass the Main class from object to object.
  • Simple JSON saver and loader.
  • Simple Image/File reader and writer.
  • Automatic save/load system (half of it is already done in the current version! [1] ).
  • HUGE Renderer update.

[ 1 ] When creating instances of GameObject, then also implement the shareSend() and shareReceive(String data) to parse your object into string and vice versa to make making load/save system easier!

Files

MatrxEngine.jar 141 kB
Sep 02, 2018

Comments

Log in with itch.io to leave a comment.

New startup logo is created, static Core class is already in progress and new renderer is almost done! Can't wait to start creating games with the new engine!